package utils;

import model.RoomModel;

public class TrajPosition 
{
	public Point2D Position;
	public Long Time;
	public RoomModel Room;
	
	public TrajPosition(float x, float y, long time, RoomModel room)
	{
		this.Position = new Point2D(x,y);
		this.Time = time;
		this.Room = room;
	}
	
	@Override
	public String toString()
	{
		return ""; // "X: " + this.Position.x() + " Y: " + this.Position.y() + " Room : " +this.Room + " Date: " + this.Time; 
	}
}
